half__virginia_ham.n.01



Properties

cookable
diceable
disinfectable
dustyable
flammable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

NOT used as substance
NOT used as non-substance
NOT used as fillable

Tasks

None

Directly Mapped Categories


Directly Mapped Objects

None


All Descendant Objects (including Direct)


Transitions that produce or use this object

graph TD; recipe-cooked-half__virginia_hamn01-dicing(recipe: cooked-half__virginia_ham.n.01-dicing); half__virginia_hamn01(half__virginia_ham.n.01); cooked__diced__virginia_hamn01(cooked__diced__virginia_ham.n.01); recipe-virginia_hamn01-slicing(recipe: virginia_ham.n.01-slicing); virginia_hamn01(virginia_ham.n.01); recipe-uncooked-half__virginia_hamn01-dicing(recipe: uncooked-half__virginia_ham.n.01-dicing); diced__virginia_hamn01(diced__virginia_ham.n.01); recipe-cooked-half__virginia_hamn01-dicing --> cooked__diced__virginia_hamn01; half__virginia_hamn01 --> recipe-cooked-half__virginia_hamn01-dicing; half__virginia_hamn01 --> recipe-uncooked-half__virginia_hamn01-dicing; recipe-virginia_hamn01-slicing --> half__virginia_hamn01; virginia_hamn01 --> recipe-virginia_hamn01-slicing; recipe-uncooked-half__virginia_hamn01-dicing --> diced__virginia_hamn01;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; ham.n.01 --> half__virginia_ham.n.01; cut_of_pork.n.01 --> ham.n.01; cut.n.06 --> cut_of_pork.n.01; meat.n.01 --> cut.n.06; food.n.02 --> meat.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click ham.n.01 "/knowledgebase/synsets/ham.n.01/" "Synset details page"; class ham.n.01 success; click half__virginia_ham.n.01 "/knowledgebase/synsets/half__virginia_ham.n.01/" "Synset details page"; class half__virginia_ham.n.01 success; click cut_of_pork.n.01 "/knowledgebase/synsets/cut_of_pork.n.01/" "Synset details page"; class cut_of_pork.n.01 success; click cut.n.06 "/knowledgebase/synsets/cut.n.06/" "Synset details page"; class cut.n.06 success; click meat.n.01 "/knowledgebase/synsets/meat.n.01/" "Synset details page"; class meat.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style half__virginia_ham.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets


Parents Synsets


Children Synsets

None