gravestone.n.01

Parents: stone.n.02, memorial.n.03,

a stone that is used to mark a grave



Directly Mapped Categories

Name Synset Objects
headstone gravestone.n.01 1

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
headstone-rlynvy headstone gravestone.n.01 0.45, 1.12, 1.37 collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_a_gravestone-0 detergent.n.02, detergent__bottle.n.01, floor.n.01, gravestone.n.01, mold.n.05, sink.n.01, sponge.n.01, water.n.06, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, covered, filled, ontop, insource, visual substance, physical substance,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
gravestone.n.01-washer-cover gravestone.n.01, washer.n.03, water.n.06, gravestone.n.01,

Transition Graph

graph TD; recipe-gravestonen01-washer-cover(recipe: gravestone.n.01-washer-cover); gravestonen01(gravestone.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-gravestonen01-washer-cover --> watern06; recipe-gravestonen01-washer-cover --> gravestonen01; gravestonen01 --> recipe-gravestonen01-washer-cover; washern03 --> recipe-gravestonen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; stone.n.02 --> gravestone.n.01; memorial.n.03 --> gravestone.n.01; structure.n.01 --> memorial.n.03; artifact.n.01 --> structure.n.01; artifact.n.01 --> building_material.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; building_material.n.01 --> stone.n.02; click stone.n.02 "/knowledgebase/synsets/stone.n.02.html" "Synset details page"; class stone.n.02 success; click gravestone.n.01 "/knowledgebase/synsets/gravestone.n.01.html" "Synset details page"; class gravestone.n.01 success; click memorial.n.03 "/knowledgebase/synsets/memorial.n.03.html" "Synset details page"; class memorial.n.03 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01.html" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; click building_material.n.01 "/knowledgebase/synsets/building_material.n.01.html" "Synset details page"; class building_material.n.01 success; style gravestone.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
building_material.n.01 Matched material used for constructing buildings
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
memorial.n.03 Matched a structure erected to commemorate persons or events
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
stone.n.02 Matched building material consisting of a piece of rock hewn in a definite shape for a special purpose
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
memorial.n.03 Matched a structure erected to commemorate persons or events
stone.n.02 Matched building material consisting of a piece of rock hewn in a definite shape for a special purpose

Children Synsets

Name State Definition