grandfather_clock.n.01

a pendulum clock enclosed in a tall narrow case



Directly Mapped Categories

Name Synset Objects
grandfather_clock grandfather_clock.n.01 3

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
grandfather_clock-icznug grandfather_clock grandfather_clock.n.01 False 0 True
grandfather_clock-oskfvo grandfather_clock grandfather_clock.n.01 False 0 True
grandfather_clock-veyqcp grandfather_clock grandfather_clock.n.01 False 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; pendulum_clock.n.01 --> grandfather_clock.n.01; clock.n.01 --> pendulum_clock.n.01; timepiece.n.01 --> clock.n.01; measuring_instrument.n.01 --> timepiece.n.01; instrument.n.01 --> measuring_instrument.n.01; device.n.01 --> instrument.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click pendulum_clock.n.01 "/knowledgebase/synsets/pendulum_clock.n.01/" "Synset details page"; class pendulum_clock.n.01 success; click grandfather_clock.n.01 "/knowledgebase/synsets/grandfather_clock.n.01/" "Synset details page"; class grandfather_clock.n.01 success; click clock.n.01 "/knowledgebase/synsets/clock.n.01/" "Synset details page"; class clock.n.01 success; click timepiece.n.01 "/knowledgebase/synsets/timepiece.n.01/" "Synset details page"; class timepiece.n.01 success; click measuring_instrument.n.01 "/knowledgebase/synsets/measuring_instrument.n.01/" "Synset details page"; class measuring_instrument.n.01 success; click instrument.n.01 "/knowledgebase/synsets/instrument.n.01/" "Synset details page"; class instrument.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style grandfather_clock.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
clock.n.01 Matched a timepiece that shows the time of day
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrument.n.01 Matched a device that requires skill for proper use
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
measuring_instrument.n.01 Matched instrument that shows the extent or amount or quantity or degree of something
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
pendulum_clock.n.01 Matched a clock regulated by a pendulum
physical_entity.n.01 Matched an entity that has physical existence
timepiece.n.01 Matched a measuring instrument or device for keeping time
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
pendulum_clock.n.01 Matched a clock regulated by a pendulum

Children Synsets

Name State Definition