flag.n.04
a rectangular piece of fabric used as a signalling device
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| pennant-tfnwti |
|
pennant |
pennant.n.02 |
0.25, 0.19, 0.01 |
collision, |
0 |
True |
Properties
| Property Name |
| cloth |
| deformable |
| disinfectable |
| drapeable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| particleRemover |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
visual_signal.n.01 --> flag.n.04;
flag.n.04 --> pennant.n.02;
signal.n.01 --> visual_signal.n.01;
communication.n.02 --> signal.n.01;
abstraction.n.06 --> communication.n.02;
entity.n.01 --> abstraction.n.06;
click visual_signal.n.01 "/knowledgebase/synsets/visual_signal.n.01.html" "Synset details page";
class visual_signal.n.01 success;
click flag.n.04 "/knowledgebase/synsets/flag.n.04.html" "Synset details page";
class flag.n.04 success;
click pennant.n.02 "/knowledgebase/synsets/pennant.n.02.html" "Synset details page";
class pennant.n.02 success;
click signal.n.01 "/knowledgebase/synsets/signal.n.01.html" "Synset details page";
class signal.n.01 success;
click communication.n.02 "/knowledgebase/synsets/communication.n.02.html" "Synset details page";
class communication.n.02 success;
click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06.html" "Synset details page";
class abstraction.n.06 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style flag.n.04 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| abstraction.n.06 |
Matched |
a general concept formed by extracting common features from specific examples |
| communication.n.02 |
Matched |
something that is communicated by or to or between people or groups |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| signal.n.01 |
Matched |
any nonverbal action or gesture that encodes a message |
| visual_signal.n.01 |
Matched |
a signal that involves visual communication |
Parent Synsets
| Name |
State |
Definition |
| visual_signal.n.01 |
Matched |
a signal that involves visual communication |
Children Synsets
| Name |
State |
Definition |
| pennant.n.02 |
Matched |
a flag longer than it is wide (and often tapering) |