a small replica of a person; used as a toy
| Name | Synset | Objects |
|---|---|---|
| doll | doll.n.01 | 1 |
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|---|---|---|---|---|---|---|
| doll-fhdgrp | doll | doll.n.01 | 0.45, 0.37, 0.35 | collision, | 0 | True |
| Property Name |
|---|
| deformable |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rustable |
| scratchable |
| softBody |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
| Usage Type | Status |
|---|---|
| Used as Substance | NO |
| Used as Non-Substance | YES |
| Used as Fillable | NO |
| Used in Predicate | covered |
| Used in Predicate | inside |
| Used in Predicate | ontop |
| Task Name | Synsets | Matched Scenes | Predicates | Required Features |
|---|---|---|---|---|
| clean_marker_off_a_doll-0 | acetone.n.01, acetone__atomizer.n.01, doll.n.01, floor.n.01, ink.n.01, rag.n.01, rubbing_alcohol.n.01, rubbing_alcohol__atomizer.n.01, sink.n.01, sponge.n.01, stool.n.01, water.n.06, | Beechwood_0_garden, Beechwood_0_int, Pomaria_1_int, Wainscott_1_int, house_single_floor, | ontop, insource, covered, | physical substance, cloth, |
| make_dinosaur_goody_bags-0 | box__of__chocolates.n.01, countertop.n.01, doll.n.01, floor.n.01, sack.n.01, teddy.n.01, | Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_1_int, Pomaria_1_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, house_double_floor_lower, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, | ontop, inside, | |
| make_gift_bags_for_baby_showers-0 | bookcase.n.01, cabinet.n.01, doll.n.01, floor.n.01, sack.n.01, wafer.n.02, | Beechwood_0_garden, Beechwood_0_int, Rs_garden, Rs_int, | ontop, inside, | |
| setup_a_baby_crib-0 | blanket.n.01, cabinet.n.01, crib.n.01, doll.n.01, floor.n.01, teddy.n.01, | Beechwood_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, | ontop, inside, | cloth, |
| Transition Name | Input Synsets | Machine Synsets | Output Synsets |
|---|---|---|---|
| doll.n.01-washer-cover | doll.n.01, | washer.n.03, | water.n.06, doll.n.01, |
| Name | State | Definition |
|---|---|---|
| artifact.n.01 | Matched | a man-made object taken as a whole |
| entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 | Matched | an entity that has physical existence |
| plaything.n.01 | Matched | an artifact designed to be played with |
| whole.n.02 | Matched | an assemblage of parts that is regarded as a single entity |
| Name | State | Definition |
|---|---|---|
| plaything.n.01 | Matched | an artifact designed to be played with |
| Name | State | Definition |
|---|