cooked__beef_broth.n.01
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
Properties
Property Name |
boilable |
liquid |
physicalSubstance |
substance |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
beef_broth.n.01-cooking |
beef_broth.n.01,
|
|
cooked__beef_broth.n.01,
|
Transition Graph
graph TD;
recipe-beef_brothn01-cooking(recipe: beef_broth.n.01-cooking);
beef_brothn01(beef_broth.n.01);
cooked__beef_brothn01(cooked__beef_broth.n.01);
recipe-beef_brothn01-cooking --> cooked__beef_brothn01;
beef_brothn01 --> recipe-beef_brothn01-cooking;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
broth.n.01 --> cooked__beef_broth.n.01;
soup.n.01 --> broth.n.01;
dish.n.02 --> soup.n.01;
nutriment.n.01 --> dish.n.02;
food.n.01 --> nutriment.n.01;
substance.n.07 --> food.n.01;
matter.n.03 --> substance.n.07;
physical_entity.n.01 --> matter.n.03;
entity.n.01 --> physical_entity.n.01;
click broth.n.01 "/knowledgebase/synsets/broth.n.01/" "Synset details page";
class broth.n.01 info;
click cooked__beef_broth.n.01 "/knowledgebase/synsets/cooked__beef_broth.n.01/" "Synset details page";
class cooked__beef_broth.n.01 info;
click soup.n.01 "/knowledgebase/synsets/soup.n.01/" "Synset details page";
class soup.n.01 info;
click dish.n.02 "/knowledgebase/synsets/dish.n.02/" "Synset details page";
class dish.n.02 success;
click nutriment.n.01 "/knowledgebase/synsets/nutriment.n.01/" "Synset details page";
class nutriment.n.01 success;
click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page";
class food.n.01 success;
click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page";
class substance.n.07 success;
click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page";
class matter.n.03 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style cooked__beef_broth.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
broth.n.01 |
Substance |
liquid in which meat and vegetables are simmered; used as a basis for e.g. soups or sauces |
dish.n.02 |
Matched |
a particular item of prepared food |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
food.n.01 |
Matched |
any substance that can be metabolized by an animal to give energy and build tissue |
matter.n.03 |
Matched |
that which has mass and occupies space |
nutriment.n.01 |
Matched |
a source of materials to nourish the body |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
soup.n.01 |
Substance |
liquid food especially of meat or fish or vegetable stock often containing pieces of solid food |
substance.n.07 |
Matched |
a particular kind or species of matter with uniform properties |
Parent Synsets
Name |
State |
Definition |
broth.n.01 |
Substance |
liquid in which meat and vegetables are simmered; used as a basis for e.g. soups or sauces |
Children Synsets