chess_set.n.01

checkerboard and a set of 32 pieces used to play chess



Directly Mapped Categories

Name Synset Objects
chess_set chess_set.n.01 2

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
chess_set-nzgefv chess_set chess_set.n.01 False 2 True
chess_set-zncboj chess_set chess_set.n.01 False 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
chess_set.n.01-washer-cover chess_set.n.01, chess_set.n.01, water.n.06,

Transition Graph

graph TD; recipe-chess_setn01-washer-cover(recipe: chess_set.n.01-washer-cover); chess_setn01(chess_set.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-chess_setn01-washer-cover --> chess_setn01; recipe-chess_setn01-washer-cover --> watern06; chess_setn01 --> recipe-chess_setn01-washer-cover; washern03 --> recipe-chess_setn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; set.n.01 --> chess_set.n.01; collection.n.01 --> set.n.01; group.n.01 --> collection.n.01; abstraction.n.06 --> group.n.01; entity.n.01 --> abstraction.n.06; click set.n.01 "/knowledgebase/synsets/set.n.01/" "Synset details page"; class set.n.01 success; click chess_set.n.01 "/knowledgebase/synsets/chess_set.n.01/" "Synset details page"; class chess_set.n.01 success; click collection.n.01 "/knowledgebase/synsets/collection.n.01/" "Synset details page"; class collection.n.01 success; click group.n.01 "/knowledgebase/synsets/group.n.01/" "Synset details page"; class group.n.01 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style chess_set.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
abstraction.n.06 Matched a general concept formed by extracting common features from specific examples
collection.n.01 Matched several things grouped together or considered as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
group.n.01 Matched any number of entities (members) considered as a unit
set.n.01 Matched a group of things of the same kind that belong together and are so used

Parent Synsets

Name State Definition
set.n.01 Matched a group of things of the same kind that belong together and are so used

Children Synsets

Name State Definition