celery.n.02

Parents: vegetable.n.01,

stalks eaten raw or cooked or used as seasoning



Directly Mapped Categories

Name Synset Objects
celery celery.n.02 1

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
celery-rqvtqi celery celery.n.02 0.22, 0.07, 0.06 subpart, collision, 0 True

Properties

Property Name
heatable
grassyable
rustable
sliceable
wrinkleable
freezable
rigidBody
stainable
wetable
moldyable
tarnishable
disinfectable
dustyable
stickyable
cookable
nonSubstance
scratchable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate cooked
Used in Predicate inside

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
make_soup-0 stove.n.01, carving_knife.n.01, chicken.n.01, cabinet.n.01, floor.n.01, carrot.n.03, chicken_broth__carton.n.01, chopping_board.n.01, rosemary.n.02, cooked__chicken_soup.n.01, electric_refrigerator.n.01, salt.n.02, countertop.n.01, rosemary__shaker.n.01, salt__shaker.n.01, chicken_broth.n.01, stockpot.n.01, celery.n.02, Beechwood_0_garden, Beechwood_0_int, Pomaria_1_int, Wainscott_0_garden, Wainscott_0_int, house_double_floor_lower, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, inside, ontop, future, insource, cooked, contains, filled, real, transition, physical substance,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
celery.n.02-slicing celery.n.02, half__celery.n.01,
celery.n.02-washer-cover celery.n.02, washer.n.03, water.n.06, celery.n.02,

Transition Graph

graph TD; recipe-celeryn02-slicing(recipe: celery.n.02-slicing); celeryn02(celery.n.02); half__celeryn01(half__celery.n.01); recipe-celeryn02-washer-cover(recipe: celery.n.02-washer-cover); washern03(washer.n.03); watern06(water.n.06); recipe-celeryn02-slicing --> half__celeryn01; celeryn02 --> recipe-celeryn02-slicing; celeryn02 --> recipe-celeryn02-washer-cover; recipe-celeryn02-washer-cover --> watern06; recipe-celeryn02-washer-cover --> celeryn02; washern03 --> recipe-celeryn02-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; vegetable.n.01 --> celery.n.02; produce.n.01 --> vegetable.n.01; food.n.02 --> produce.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click vegetable.n.01 "/knowledgebase/synsets/vegetable.n.01.html" "Synset details page"; class vegetable.n.01 success; click celery.n.02 "/knowledgebase/synsets/celery.n.02.html" "Synset details page"; class celery.n.02 success; click produce.n.01 "/knowledgebase/synsets/produce.n.01.html" "Synset details page"; class produce.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02.html" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01.html" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03.html" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style celery.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
produce.n.01 Matched fresh fruits and vegetable grown for the market
solid.n.01 Matched matter that is solid at room temperature and pressure
vegetable.n.01 Matched edible seeds or roots or stems or leaves or bulbs or tubers or nonsweet fruits of any of numerous herbaceous plant

Parent Synsets

Name State Definition
vegetable.n.01 Matched edible seeds or roots or stems or leaves or bulbs or tubers or nonsweet fruits of any of numerous herbaceous plant

Children Synsets

Name State Definition