ceiling_rack.n.01



Directly Mapped Categories

Name Synset Objects
ceiling_rack ceiling_rack.n.01 8

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
ceiling_rack-bndsom ceiling_rack ceiling_rack.n.01 False collision, 6 True
ceiling_rack-fclnmc ceiling_rack ceiling_rack.n.01 False collision, 6 True
ceiling_rack-ftujuv ceiling_rack ceiling_rack.n.01 False collision, 4 True
ceiling_rack-krcbvr ceiling_rack ceiling_rack.n.01 False collision, 6 True
ceiling_rack-miimrw ceiling_rack ceiling_rack.n.01 False collision, 6 True
ceiling_rack-ratlvl ceiling_rack ceiling_rack.n.01 False collision, 2 True
ceiling_rack-rjfwip ceiling_rack ceiling_rack.n.01 False collision, 6 True
ceiling_rack-sbwapx ceiling_rack ceiling_rack.n.01 False collision, 4 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
ceiling_rack.n.01-washer-cover ceiling_rack.n.01, water.n.06, ceiling_rack.n.01,

Transition Graph

graph TD; recipe-ceiling_rackn01-washer-cover(recipe: ceiling_rack.n.01-washer-cover); ceiling_rackn01(ceiling_rack.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-ceiling_rackn01-washer-cover --> watern06; recipe-ceiling_rackn01-washer-cover --> ceiling_rackn01; ceiling_rackn01 --> recipe-ceiling_rackn01-washer-cover; washern03 --> recipe-ceiling_rackn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; rack.n.01 --> ceiling_rack.n.01; framework.n.03 --> rack.n.01; supporting_structure.n.01 --> framework.n.03; structure.n.01 --> supporting_structure.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click rack.n.01 "/knowledgebase/synsets/rack.n.01/" "Synset details page"; class rack.n.01 success; click ceiling_rack.n.01 "/knowledgebase/synsets/ceiling_rack.n.01/" "Synset details page"; class ceiling_rack.n.01 success; click framework.n.03 "/knowledgebase/synsets/framework.n.03/" "Synset details page"; class framework.n.03 success; click supporting_structure.n.01 "/knowledgebase/synsets/supporting_structure.n.01/" "Synset details page"; class supporting_structure.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style ceiling_rack.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
framework.n.03 Matched a structure supporting or containing something
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
rack.n.01 Matched framework for holding objects
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
supporting_structure.n.01 Matched a structure that serves to support something
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
rack.n.01 Matched framework for holding objects

Children Synsets

Name State Definition