carrot_juice.n.01

usually freshly squeezed juice of carrots



Directly Mapped Categories

Name Synset Objects
carrot_juice carrot_juice.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
boilable
liquid
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate covered

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_a_blender-0 blender.n.01, carrot_juice.n.01, countertop.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, sink.n.01, sponge.n.01, water.n.06, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_diner, restaurant_hotel, restaurant_urban, filled, insource, ontop, covered, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; juice.n.01 --> carrot_juice.n.01; foodstuff.n.02 --> juice.n.01; food.n.01 --> foodstuff.n.02; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click juice.n.01 "/knowledgebase/synsets/juice.n.01/" "Synset details page"; class juice.n.01 info; click carrot_juice.n.01 "/knowledgebase/synsets/carrot_juice.n.01/" "Synset details page"; class carrot_juice.n.01 info; click foodstuff.n.02 "/knowledgebase/synsets/foodstuff.n.02/" "Synset details page"; class foodstuff.n.02 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style carrot_juice.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
foodstuff.n.02 Matched a substance that can be used or prepared for use as food
juice.n.01 Substance the liquid part that can be extracted from plant or animal tissue by squeezing or cooking
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
juice.n.01 Substance the liquid part that can be extracted from plant or animal tissue by squeezing or cooking

Children Synsets

Name State Definition