carpet_sweeper.n.01

a cleaning implement with revolving brushes that pick up dirt as the implement is pushed over a carpet



Directly Mapped Categories

Name Synset Objects
carpet_sweeper carpet_sweeper.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
carpet_sweeper-xboreo carpet_sweeper carpet_sweeper.n.01 False collision, particleremover, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
particleRemover
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
carpet_sweeper.n.01-washer-saturate-cover carpet_sweeper.n.01, washer.n.03, water.n.06, carpet_sweeper.n.01,

Transition Graph

graph TD; recipe-carpet_sweepern01-washer-saturate-cover(recipe: carpet_sweeper.n.01-washer-saturate-cover); carpet_sweepern01(carpet_sweeper.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-carpet_sweepern01-washer-saturate-cover --> watern06; recipe-carpet_sweepern01-washer-saturate-cover --> carpet_sweepern01; carpet_sweepern01 --> recipe-carpet_sweepern01-washer-saturate-cover; washern03 --> recipe-carpet_sweepern01-washer-saturate-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; cleaning_implement.n.01 --> carpet_sweeper.n.01; implement.n.01 --> cleaning_implement.n.01; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click cleaning_implement.n.01 "/knowledgebase/synsets/cleaning_implement.n.01/" "Synset details page"; class cleaning_implement.n.01 success; click carpet_sweeper.n.01 "/knowledgebase/synsets/carpet_sweeper.n.01/" "Synset details page"; class carpet_sweeper.n.01 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style carpet_sweeper.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
cleaning_implement.n.01 Matched any of a large class of implements used for cleaning
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
implement.n.01 Matched instrumentation (a piece of equipment or tool) used to effect an end
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
cleaning_implement.n.01 Matched any of a large class of implements used for cleaning

Children Synsets

Name State Definition