blackboard.n.01

Parents: sheet.n.06,

sheet of slate; for writing with chalk



Directly Mapped Categories

Name Synset Objects
blackboard blackboard.n.01 2

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
blackboard-dgcavd blackboard blackboard.n.01 0.41, 1.93, 1.86 collision, 0 True
blackboard-pktarr blackboard blackboard.n.01 0.12, 3.19, 0.97 collision, 3 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate touching

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
set_up_a_preschool_classroom-0 backpack.n.01, blackboard.n.01, blackboard_eraser.n.01, carton.n.02, chair.n.01, computer.n.01, floor.n.01, globe.n.03, mat.n.03, notebook.n.01, pen.n.01, pencil.n.01, table.n.02, teddy.n.01, wall_clock.n.01, school_geography, nextto, touching, ontop, inside,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
blackboard.n.01-washer-cover blackboard.n.01, washer.n.03, water.n.06, blackboard.n.01,

Transition Graph

graph TD; recipe-blackboardn01-washer-cover(recipe: blackboard.n.01-washer-cover); blackboardn01(blackboard.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-blackboardn01-washer-cover --> watern06; recipe-blackboardn01-washer-cover --> blackboardn01; blackboardn01 --> recipe-blackboardn01-washer-cover; washern03 --> recipe-blackboardn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; sheet.n.06 --> blackboard.n.01; artifact.n.01 --> sheet.n.06; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click sheet.n.06 "/knowledgebase/synsets/sheet.n.06.html" "Synset details page"; class sheet.n.06 success; click blackboard.n.01 "/knowledgebase/synsets/blackboard.n.01.html" "Synset details page"; class blackboard.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style blackboard.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
sheet.n.06 Matched a flat artifact that is thin relative to its length and width
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
sheet.n.06 Matched a flat artifact that is thin relative to its length and width

Children Synsets

Name State Definition