biscuit_dough.n.01



Directly Mapped Categories

Name Synset Objects
biscuit_dough biscuit_dough.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
biscuit_dough-vbhtbo biscuit_dough biscuit_dough.n.01 False 0 True

Properties

Property Name
cookable
deformable
disinfectable
dustyable
flammable
freezable
grassyable
heatable
moldyable
nonSubstance
rustable
scratchable
sliceable
softBody
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

electric_mixer.n.01, oven.n.01, cookie_sheet.n.01,
Transition Name Input Synsets Machine Synsets Output Synsets
biscuit_dough flour.n.01, salt.n.02, baking_powder.n.01, shortening.n.01, whole_milk.n.01, biscuit_dough.n.01,
biscuit_dough.n.01-slicing biscuit_dough.n.01, half__biscuit_dough.n.01,
biscuits biscuit_dough.n.01, biscuit.n.01,

Transition Graph

graph TD; recipe-biscuit_dough(recipe: biscuit_dough); flourn01(flour.n.01); saltn02(salt.n.02); baking_powdern01(baking_powder.n.01); shorteningn01(shortening.n.01); whole_milkn01(whole_milk.n.01); electric_mixern01(electric_mixer.n.01); biscuit_doughn01(biscuit_dough.n.01); recipe-biscuit_doughn01-slicing(recipe: biscuit_dough.n.01-slicing); half__biscuit_doughn01(half__biscuit_dough.n.01); recipe-biscuits(recipe: biscuits); ovenn01(oven.n.01); cookie_sheetn01(cookie_sheet.n.01); biscuitn01(biscuit.n.01); recipe-biscuit_dough --> biscuit_doughn01; flourn01 --> recipe-biscuit_dough; saltn02 --> recipe-biscuit_dough; baking_powdern01 --> recipe-biscuit_dough; shorteningn01 --> recipe-biscuit_dough; whole_milkn01 --> recipe-biscuit_dough; electric_mixern01 --> recipe-biscuit_dough; biscuit_doughn01 --> recipe-biscuit_doughn01-slicing; biscuit_doughn01 --> recipe-biscuits; recipe-biscuit_doughn01-slicing --> half__biscuit_doughn01; recipe-biscuits --> biscuitn01; ovenn01 --> recipe-biscuits; cookie_sheetn01 --> recipe-biscuits;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; dough.n.01 --> biscuit_dough.n.01; concoction.n.01 --> dough.n.01; foodstuff.n.02 --> concoction.n.01; food.n.01 --> foodstuff.n.02; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click dough.n.01 "/knowledgebase/synsets/dough.n.01/" "Synset details page"; class dough.n.01 success; click biscuit_dough.n.01 "/knowledgebase/synsets/biscuit_dough.n.01/" "Synset details page"; class biscuit_dough.n.01 success; click concoction.n.01 "/knowledgebase/synsets/concoction.n.01/" "Synset details page"; class concoction.n.01 success; click foodstuff.n.02 "/knowledgebase/synsets/foodstuff.n.02/" "Synset details page"; class foodstuff.n.02 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style biscuit_dough.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
concoction.n.01 Matched any foodstuff made by combining different ingredients
dough.n.01 Matched a flour mixture stiff enough to knead or roll
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
foodstuff.n.02 Matched a substance that can be used or prepared for use as food
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
dough.n.01 Matched a flour mixture stiff enough to knead or roll

Children Synsets

Name State Definition