assets.n.01
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
possession.n.02 --> assets.n.01;
assets.n.01 --> material_resource.n.01;
assets.n.01 --> credit.n.02;
material_resource.n.01 --> wealth.n.03;
credit.n.02 --> credit_line.n.01;
credit_line.n.01 --> consumer_credit.n.01;
consumer_credit.n.01 --> open-end_credit.n.01;
open-end_credit.n.01 --> credit_card.n.01;
wealth.n.03 --> treasure.n.01;
treasure.n.01 --> valuable.n.01;
valuable.n.01 --> precious_metal.n.01;
precious_metal.n.01 --> gold.n.01;
precious_metal.n.01 --> silver.n.02;
relation.n.01 --> possession.n.02;
abstraction.n.06 --> relation.n.01;
entity.n.01 --> abstraction.n.06;
click possession.n.02 "/knowledgebase/synsets/possession.n.02/" "Synset details page";
class possession.n.02 success;
click assets.n.01 "/knowledgebase/synsets/assets.n.01/" "Synset details page";
class assets.n.01 success;
click material_resource.n.01 "/knowledgebase/synsets/material_resource.n.01/" "Synset details page";
class material_resource.n.01 success;
click credit.n.02 "/knowledgebase/synsets/credit.n.02/" "Synset details page";
class credit.n.02 success;
click credit_line.n.01 "/knowledgebase/synsets/credit_line.n.01/" "Synset details page";
class credit_line.n.01 success;
click consumer_credit.n.01 "/knowledgebase/synsets/consumer_credit.n.01/" "Synset details page";
class consumer_credit.n.01 success;
click open-end_credit.n.01 "/knowledgebase/synsets/open-end_credit.n.01/" "Synset details page";
class open-end_credit.n.01 success;
click credit_card.n.01 "/knowledgebase/synsets/credit_card.n.01/" "Synset details page";
class credit_card.n.01 success;
click wealth.n.03 "/knowledgebase/synsets/wealth.n.03/" "Synset details page";
class wealth.n.03 success;
click treasure.n.01 "/knowledgebase/synsets/treasure.n.01/" "Synset details page";
class treasure.n.01 success;
click valuable.n.01 "/knowledgebase/synsets/valuable.n.01/" "Synset details page";
class valuable.n.01 success;
click precious_metal.n.01 "/knowledgebase/synsets/precious_metal.n.01/" "Synset details page";
class precious_metal.n.01 success;
click gold.n.01 "/knowledgebase/synsets/gold.n.01/" "Synset details page";
class gold.n.01 success;
click silver.n.02 "/knowledgebase/synsets/silver.n.02/" "Synset details page";
class silver.n.02 success;
click relation.n.01 "/knowledgebase/synsets/relation.n.01/" "Synset details page";
class relation.n.01 success;
click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page";
class abstraction.n.06 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style assets.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
abstraction.n.06 |
Matched |
a general concept formed by extracting common features from specific examples |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
possession.n.02 |
Matched |
anything owned or possessed |
relation.n.01 |
Matched |
an abstraction belonging to or characteristic of two entities or parts together |
Parent Synsets
Children Synsets