NOT used as substance
NOT used as non-substance
NOT used as fillable
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
weaponry.n.01 --> ammunition.n.01;
ammunition.n.01 --> case_shot.n.01;
instrumentality.n.03 --> weaponry.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click weaponry.n.01 "/knowledgebase/synsets/weaponry.n.01/" "Synset details page";
class weaponry.n.01 danger;
click ammunition.n.01 "/knowledgebase/synsets/ammunition.n.01/" "Synset details page";
class ammunition.n.01 danger;
click case_shot.n.01 "/knowledgebase/synsets/case_shot.n.01/" "Synset details page";
class case_shot.n.01 danger;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style ammunition.n.01 stroke:#333,stroke-width:2px;