agent.n.01

an active and efficient cause; capable of producing a certain effect



Directly Mapped Categories

Name Synset Objects
agent agent.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
agent.n.01-washer-cover agent.n.01, water.n.06, agent.n.01,

Transition Graph

graph TD; recipe-agentn01-washer-cover(recipe: agent.n.01-washer-cover); agentn01(agent.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-agentn01-washer-cover --> watern06; recipe-agentn01-washer-cover --> agentn01; agentn01 --> recipe-agentn01-washer-cover; washern03 --> recipe-agentn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; causal_agent.n.01 --> agent.n.01; physical_entity.n.01 --> causal_agent.n.01; entity.n.01 --> physical_entity.n.01; click causal_agent.n.01 "/knowledgebase/synsets/causal_agent.n.01/" "Synset details page"; class causal_agent.n.01 success; click agent.n.01 "/knowledgebase/synsets/agent.n.01/" "Synset details page"; class agent.n.01 danger; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style agent.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
causal_agent.n.01 Matched any entity that produces an effect or is responsible for events or results
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
causal_agent.n.01 Matched any entity that produces an effect or is responsible for events or results

Children Synsets

Name State Definition