diced__quail

Synset: diced__quail.n.01

Particle Model Images

Particle Models

Object Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
diced__quail-juobvb diced__quail diced__quail.n.01 0.02, 0.02, 0.02 collision, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; wildfowl.n.01 --> diced__quail.n.01; bird.n.02 --> wildfowl.n.01; meat.n.01 --> bird.n.02; food.n.02 --> meat.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click wildfowl.n.01 "/knowledgebase/synsets/wildfowl.n.01.html" "Synset details page"; class wildfowl.n.01 success; click diced__quail.n.01 "/knowledgebase/synsets/diced__quail.n.01.html" "Synset details page"; class diced__quail.n.01 success; click bird.n.02 "/knowledgebase/synsets/bird.n.02.html" "Synset details page"; class bird.n.02 success; click meat.n.01 "/knowledgebase/synsets/meat.n.01.html" "Synset details page"; class meat.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02.html" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01.html" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03.html" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style diced__quail.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
bird.n.02 Matched the flesh of a bird or fowl (wild or domestic) used as food
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
meat.n.01 Matched the flesh of animals (including fishes and birds and snails) used as food
physical_entity.n.01 Matched an entity that has physical existence
solid.n.01 Matched matter that is solid at room temperature and pressure
wildfowl.n.01 Matched flesh of any of a number of wild game birds suitable for food

Parent Synsets

Name State Definition
wildfowl.n.01 Matched flesh of any of a number of wild game birds suitable for food

Children Synsets

Name State Definition