wood_chip-hhtouu


Ready | Category: wood_chip | Original name: wood_chip-hhtouu | Provider: objects/batch-04

wood_chip-hhtouu photo

Meta Links

collision

Scene / Rooms

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; matchwood.n.01 --> wood_chip.n.01; wood.n.01 --> matchwood.n.01; plant_material.n.01 --> wood.n.01; material.n.01 --> plant_material.n.01; substance.n.01 --> material.n.01; matter.n.03 --> substance.n.01; part.n.01 --> substance.n.01; relation.n.01 --> part.n.01; abstraction.n.06 --> relation.n.01; entity.n.01 --> abstraction.n.06; entity.n.01 --> physical_entity.n.01; physical_entity.n.01 --> matter.n.03; click matchwood.n.01 "/knowledgebase/synsets/matchwood.n.01/" "Synset details page"; class matchwood.n.01 info; click wood_chip.n.01 "/knowledgebase/synsets/wood_chip.n.01/" "Synset details page"; class wood_chip.n.01 info; click wood.n.01 "/knowledgebase/synsets/wood.n.01/" "Synset details page"; class wood.n.01 success; click plant_material.n.01 "/knowledgebase/synsets/plant_material.n.01/" "Synset details page"; class plant_material.n.01 success; click material.n.01 "/knowledgebase/synsets/material.n.01/" "Synset details page"; class material.n.01 success; click substance.n.01 "/knowledgebase/synsets/substance.n.01/" "Synset details page"; class substance.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click part.n.01 "/knowledgebase/synsets/part.n.01/" "Synset details page"; class part.n.01 success; click relation.n.01 "/knowledgebase/synsets/relation.n.01/" "Synset details page"; class relation.n.01 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; style wood_chip.n.01 stroke:#333,stroke-width:2px;