marker-shyzgp


Ready | Category: marker | Original category: | Provider: scenes/grocery_store_half_stocked

marker-shyzgp photo

Meta Links

Meta Link Name
collision

Scene / Rooms

Scene Room Status Count
grocery_store_half_stocked grocery_store_0 Future 39
grocery_store_half_stocked grocery_store_0 Ready 39

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; writing_implement.n.01 --> marker.n.03; implement.n.01 --> writing_implement.n.01; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click writing_implement.n.01 "/knowledgebase/synsets/writing_implement.n.01/" "Synset details page"; class writing_implement.n.01 success; click marker.n.03 "/knowledgebase/synsets/marker.n.03/" "Synset details page"; class marker.n.03 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style marker.n.03 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
appearance marker-shyzgp APPEARANCE: Confirm object visual appearance. Requirements: - make sure the object has a valid texture or appearance (e.g., texture not black, transparency rendered correctly, etc). - make sure any glass parts are transparent (would this object contain glass? e.g. wall pictures, clocks, etc. - anything wrong) - compare the object against the 3ds Max image that should open up now. no texture