fixed_window-qjcodu


Has Unresolved Complaints
Category: fixed_window | Original category: fixed_window | Provider: scenes/public_restroom_brown

Bounding Box Size: 0.29, 1.17, 1.69

Meta Links

Meta Link Name
collision

Scene / Rooms

Scene Room Status Count
office_cubicles_right bathroom_0 Future 2
grocery_store_asian bathroom_0 Future 2
restaurant_urban bathroom_0 Future 2
grocery_store_asian bathroom_0 Ready 2
office_vendor_machine bathroom_0 Ready 2
hall_glass_ceiling bathroom_0 Ready 2
office_vendor_machine bathroom_0 Future 2
hall_glass_ceiling bathroom_0 Future 2
office_cubicles_left bathroom_0 Future 2
office_cubicles_right bathroom_0 Ready 2
office_cubicles_left bathroom_0 Ready 2
restaurant_urban bathroom_0 Ready 2

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; window.n.01 --> fixed_window.n.01; framework.n.03 --> window.n.01; supporting_structure.n.01 --> framework.n.03; structure.n.01 --> supporting_structure.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click window.n.01 "/knowledgebase/synsets/window.n.01/" "Synset details page"; class window.n.01 success; click fixed_window.n.01 "/knowledgebase/synsets/fixed_window.n.01/" "Synset details page"; class fixed_window.n.01 success; click framework.n.03 "/knowledgebase/synsets/framework.n.03/" "Synset details page"; class framework.n.03 success; click supporting_structure.n.01 "/knowledgebase/synsets/supporting_structure.n.01/" "Synset details page"; class supporting_structure.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style fixed_window.n.01 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
appearance fixed_window-qjcodu GLASS: This window object does not have a glass-tagged mesh associated with it. Please check the object's meshes. Auto-generated 2025
appearance fixed_window-qjcodu Some legacy glass objects don't have a glass pane at all which needs to be added manually so that stuff can't go through the window. Other windows like in the gates bedroom are actually not glass in which case this complaint can be removed. Automatic complaint: window object has no glass part. Investigate & fix if necessary.