pea-lprbcf


Has Unresolved Complaints
Particle System: pea | Original category: pea | Provider: objects/substances-01

Bounding Box Size: 0.01, 0.01, 0.01

Meta Links

Meta Link Name
collision

Scene / Rooms

Scene Room Count
No rooms found

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; legume.n.03 --> pea.n.01; vegetable.n.01 --> legume.n.03; produce.n.01 --> vegetable.n.01; food.n.02 --> produce.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click legume.n.03 "/knowledgebase/synsets/legume.n.03.html" "Synset details page"; class legume.n.03 success; click pea.n.01 "/knowledgebase/synsets/pea.n.01.html" "Synset details page"; class pea.n.01 warning; click vegetable.n.01 "/knowledgebase/synsets/vegetable.n.01.html" "Synset details page"; class vegetable.n.01 success; click produce.n.01 "/knowledgebase/synsets/produce.n.01.html" "Synset details page"; class produce.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02.html" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01.html" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03.html" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style pea.n.01 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
material pea-lprbcf Our current baking stack only permits the baking of VRay materials. This object has another kind of material, likely scanline. Follow information on the materials.md guide to fix it. Automatic complaint: object has bad material (non-VRay) in 3ds Max, which causes baking to fail. Investigate & replace the material.