Meta Link Name |
---|
collision |
Scene | Room | Status | Count |
---|---|---|---|
grocery_store_asian | bathroom_0 | Ready | 6 |
office_cubicles_left | bathroom_0 | Future | 6 |
grocery_store_asian | bathroom_0 | Future | 6 |
office_cubicles_right | bathroom_0 | Future | 6 |
hall_glass_ceiling | bathroom_0 | Future | 6 |
office_cubicles_right | bathroom_0 | Ready | 6 |
office_vendor_machine | bathroom_0 | Ready | 6 |
office_cubicles_left | bathroom_0 | Ready | 6 |
restaurant_urban | bathroom_0 | Future | 6 |
hall_glass_ceiling | bathroom_0 | Ready | 6 |
restaurant_urban | bathroom_0 | Ready | 6 |
office_vendor_machine | bathroom_0 | Future | 6 |
Name | Female Objects Count | Male Objects Count |
---|
Name | Female Objects Count | Male Objects Count |
---|
Complaint Type | Complaint Object | Complaint Prompt | Complaint Message |
---|---|---|---|
appearance | standing_mirror-hnadel | APPEARANCE: Confirm object visual appearance. Requirements: - make sure the object has a valid texture or appearance (e.g., texture not black, transparency rendered correctly, etc). - make sure any glass parts are transparent (would this object contain glass? e.g. wall pictures, clocks, etc. - anything wrong) - compare the object against the 3ds Max image that should open up now. | all mirror glass not showing as mirror. instead look black or grey. |
appearance | standing_mirror-hnadel | quick complaint added during qa-2025 batch qa-2025-josiah |