baseball_glove-feakpw


Has Unresolved Complaints
Category: baseball_glove | Original category: baseball_glove | Provider: objects/batch-07

Bounding Box Size: 0.33, 0.24, 0.10

Meta Links

Meta Link Name
collision

Scene / Rooms

Scene Room Count
No rooms found

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; baseball_equipment.n.01 --> baseball_glove.n.01; sports_equipment.n.01 --> baseball_equipment.n.01; equipment.n.01 --> sports_equipment.n.01; instrumentality.n.03 --> equipment.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click baseball_equipment.n.01 "/knowledgebase/synsets/baseball_equipment.n.01.html" "Synset details page"; class baseball_equipment.n.01 success; click baseball_glove.n.01 "/knowledgebase/synsets/baseball_glove.n.01.html" "Synset details page"; class baseball_glove.n.01 warning; click sports_equipment.n.01 "/knowledgebase/synsets/sports_equipment.n.01.html" "Synset details page"; class sports_equipment.n.01 success; click equipment.n.01 "/knowledgebase/synsets/equipment.n.01.html" "Synset details page"; class equipment.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style baseball_glove.n.01 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
material baseball_glove-feakpw Our current baking stack only permits the baking of VRay materials. This object has another kind of material, likely scanline. Follow information on the materials.md guide to fix it. Automatic complaint: object has bad material (non-VRay) in 3ds Max, which causes baking to fail. Investigate & replace the material.