signpost-bzkvvl


Has Unresolved Complaints
Category: signpost | Original category: signpost | Provider: scenes/school_chemistry

Bounding Box Size: 0.30, 0.03, 0.15

Meta Links

Meta Link Name
collision

Scene / Rooms

Scene Room Count
No rooms found

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; sign.n.02 --> signpost.n.01; communication.n.02 --> sign.n.02; abstraction.n.06 --> communication.n.02; entity.n.01 --> abstraction.n.06; click sign.n.02 "/knowledgebase/synsets/sign.n.02/" "Synset details page"; class sign.n.02 success; click signpost.n.01 "/knowledgebase/synsets/signpost.n.01/" "Synset details page"; class signpost.n.01 success; click communication.n.02 "/knowledgebase/synsets/communication.n.02/" "Synset details page"; class communication.n.02 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style signpost.n.01 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
material signpost-bzkvvl Our current baking stack only permits the baking of VRay materials. This object has another kind of material, likely scanline. Follow information on the materials.md guide to fix it. Automatic complaint: object has bad material (non-VRay) in 3ds Max, which causes baking to fail. Investigate & replace the material.