trout

Synset: trout.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
trout-kqpeke trout trout.n.01 True collision, attachment, 0 True
trout-qofuoa trout trout.n.01 True collision, subpart, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; fish.n.02 --> trout.n.01; food.n.02 --> fish.n.02; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click fish.n.02 "/knowledgebase/synsets/fish.n.02/" "Synset details page"; class fish.n.02 success; click trout.n.01 "/knowledgebase/synsets/trout.n.01/" "Synset details page"; class trout.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style trout.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
fish.n.02 Matched the flesh of fish used as food
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
solid.n.01 Matched matter that is solid at room temperature and pressure

Parent Synsets

Name State Definition
fish.n.02 Matched the flesh of fish used as food

Children Synsets

Name State Definition