skeletal_frame

Synset: skeleton.n.04

Object Images

Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
skeletal_frame-cfqmqw skeletal_frame skeleton.n.04 False 2 True
skeletal_frame-cvtaos skeletal_frame skeleton.n.04 False 0 True
skeletal_frame-hjudzd skeletal_frame skeleton.n.04 False 0 True
skeletal_frame-nxyffe skeletal_frame skeleton.n.04 False 2 True
skeletal_frame-twalud skeletal_frame skeleton.n.04 False 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; supporting_structure.n.01 --> skeleton.n.04; structure.n.01 --> supporting_structure.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click supporting_structure.n.01 "/knowledgebase/synsets/supporting_structure.n.01/" "Synset details page"; class supporting_structure.n.01 success; click skeleton.n.04 "/knowledgebase/synsets/skeleton.n.04/" "Synset details page"; class skeleton.n.04 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style skeleton.n.04 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
supporting_structure.n.01 Matched a structure that serves to support something
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
supporting_structure.n.01 Matched a structure that serves to support something

Children Synsets

Name State Definition