pencil_holder

Synset: pencil_holder.n.01

Object Images

Objects

Object Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
pencil_holder-bnzugk pencil_holder pencil_holder.n.01 0.10, 0.10, 0.13 collision, 1 False
pencil_holder-eodvyo pencil_holder pencil_holder.n.01 0.10, 0.10, 0.14 collision, 0 False
pencil_holder-ipeltj pencil_holder pencil_holder.n.01 0.12, 0.12, 0.15 collision, 0 False
pencil_holder-jkuiqg pencil_holder pencil_holder.n.01 0.07, 0.08, 0.07 fillable, collision, 1 True
pencil_holder-jyetcl pencil_holder pencil_holder.n.01 0.08, 0.06, 0.11 fillable, collision, 1 True
pencil_holder-mrrpay pencil_holder pencil_holder.n.01 0.07, 0.08, 0.07 fillable, collision, 1 True
pencil_holder-muqeud pencil_holder pencil_holder.n.01 0.11, 0.11, 0.12 collision, 3 False
pencil_holder-nqiujp pencil_holder pencil_holder.n.01 0.23, 0.48, 0.24 fillable, collision, 1 False
pencil_holder-qwqsgi pencil_holder pencil_holder.n.01 0.12, 0.11, 0.14 fillable, collision, 1 False
pencil_holder-taixcy pencil_holder pencil_holder.n.01 0.06, 0.08, 0.11 fillable, collision, 1 True
pencil_holder-vdtheb pencil_holder pencil_holder.n.01 0.15, 0.13, 0.14 collision, 0 False

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; holder.n.01 --> pencil_holder.n.01; holding_device.n.01 --> holder.n.01; device.n.01 --> holding_device.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click holder.n.01 "/knowledgebase/synsets/holder.n.01.html" "Synset details page"; class holder.n.01 success; click pencil_holder.n.01 "/knowledgebase/synsets/pencil_holder.n.01.html" "Synset details page"; class pencil_holder.n.01 success; click holding_device.n.01 "/knowledgebase/synsets/holding_device.n.01.html" "Synset details page"; class holding_device.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01.html" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style pencil_holder.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
holder.n.01 Matched a holding device
holding_device.n.01 Matched a device for holding something
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
holder.n.01 Matched a holding device

Children Synsets

Name State Definition