pasta_server

Synset: server.n.04

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
pasta_server-kwyoqh pasta_server server.n.04 False collision, 0 True
pasta_server-lmilmj pasta_server server.n.04 False collision, 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; utensil.n.01 --> server.n.04; implement.n.01 --> utensil.n.01; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click utensil.n.01 "/knowledgebase/synsets/utensil.n.01/" "Synset details page"; class utensil.n.01 success; click server.n.04 "/knowledgebase/synsets/server.n.04/" "Synset details page"; class server.n.04 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style server.n.04 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
implement.n.01 Matched instrumentation (a piece of equipment or tool) used to effect an end
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
utensil.n.01 Matched an implement for practical use (especially in a household)
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
utensil.n.01 Matched an implement for practical use (especially in a household)

Children Synsets

Name State Definition