packing_box

Synset: packing_box.n.02

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
packing_box-cjhskr packing_box packing_box.n.02 True collision, fillable, 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; crate.n.01 --> packing_box.n.02; box.n.01 --> crate.n.01; container.n.01 --> box.n.01; instrumentality.n.03 --> container.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click crate.n.01 "/knowledgebase/synsets/crate.n.01/" "Synset details page"; class crate.n.01 success; click packing_box.n.02 "/knowledgebase/synsets/packing_box.n.02/" "Synset details page"; class packing_box.n.02 success; click box.n.01 "/knowledgebase/synsets/box.n.01/" "Synset details page"; class box.n.01 success; click container.n.01 "/knowledgebase/synsets/container.n.01/" "Synset details page"; class container.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style packing_box.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
box.n.01 Matched a (usually rectangular) container; may have a lid
container.n.01 Matched any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another)
crate.n.01 Matched a rugged box (usually made of wood); used for shipping
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
crate.n.01 Matched a rugged box (usually made of wood); used for shipping

Children Synsets

Name State Definition