jeans

Synset: jean.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
jeans-nmvvil jeans jean.n.01 True collision, 0 True
jeans-pvzxyp jeans jean.n.01 True collision, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; workwear.n.01 --> jean.n.01; trouser.n.01 --> jean.n.01; garment.n.01 --> trouser.n.01; clothing.n.01 --> garment.n.01; clothing.n.01 --> apparel.n.01; covering.n.02 --> clothing.n.01; consumer_goods.n.01 --> clothing.n.01; commodity.n.01 --> consumer_goods.n.01; artifact.n.01 --> commodity.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; apparel.n.01 --> workwear.n.01; click workwear.n.01 "/knowledgebase/synsets/workwear.n.01/" "Synset details page"; class workwear.n.01 success; click jean.n.01 "/knowledgebase/synsets/jean.n.01/" "Synset details page"; class jean.n.01 success; click trouser.n.01 "/knowledgebase/synsets/trouser.n.01/" "Synset details page"; class trouser.n.01 success; click garment.n.01 "/knowledgebase/synsets/garment.n.01/" "Synset details page"; class garment.n.01 success; click clothing.n.01 "/knowledgebase/synsets/clothing.n.01/" "Synset details page"; class clothing.n.01 success; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click consumer_goods.n.01 "/knowledgebase/synsets/consumer_goods.n.01/" "Synset details page"; class consumer_goods.n.01 success; click commodity.n.01 "/knowledgebase/synsets/commodity.n.01/" "Synset details page"; class commodity.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; click apparel.n.01 "/knowledgebase/synsets/apparel.n.01/" "Synset details page"; class apparel.n.01 success; style jean.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
apparel.n.01 Matched clothing in general
artifact.n.01 Matched a man-made object taken as a whole
clothing.n.01 Matched a covering designed to be worn on a person's body
commodity.n.01 Matched articles of commerce
consumer_goods.n.01 Matched goods (as food or clothing) intended for direct use or consumption
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
garment.n.01 Matched an article of clothing
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
trouser.n.01 Matched (usually in the plural) a garment extending from the waist to the knee or ankle, covering each leg separately
whole.n.02 Matched an assemblage of parts that is regarded as a single entity
workwear.n.01 Matched heavy-duty clothes for manual or physical work

Parent Synsets

Name State Definition
trouser.n.01 Matched (usually in the plural) a garment extending from the waist to the knee or ankle, covering each leg separately
workwear.n.01 Matched heavy-duty clothes for manual or physical work

Children Synsets

Name State Definition