downlight
| Object |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| downlight-adwcsx |
downlight |
room_light.n.01 |
0.06, 0.06, 0.03 |
togglebutton, collision, |
1 |
False |
| downlight-avpijm |
downlight |
room_light.n.01 |
2.33, 4.94, 5.35 |
togglebutton, collision, |
1 |
False |
| downlight-dfjhxs |
downlight |
room_light.n.01 |
0.10, 0.10, 0.05 |
togglebutton, collision, |
2 |
False |
| downlight-fisfbn |
downlight |
room_light.n.01 |
0.25, 0.65, 0.07 |
togglebutton, collision, |
18 |
True |
| downlight-foxnlo |
downlight |
room_light.n.01 |
0.23, 0.23, 0.17 |
togglebutton, collision, |
2 |
True |
| downlight-ggwgmo |
downlight |
room_light.n.01 |
0.22, 0.22, 0.03 |
togglebutton, collision, |
1 |
True |
| downlight-ghdczp |
downlight |
room_light.n.01 |
0.96, 0.96, 0.08 |
togglebutton, collision, |
3 |
True |
| downlight-hbqwek |
downlight |
room_light.n.01 |
0.08, 0.08, 0.00 |
togglebutton, collision, |
8 |
False |
| downlight-hpkvem |
downlight |
room_light.n.01 |
0.17, 0.17, 0.01 |
togglebutton, collision, |
15 |
False |
| downlight-jexffy |
downlight |
room_light.n.01 |
0.17, 0.17, 0.00 |
togglebutton, collision, |
5 |
False |
| downlight-jrrugm |
downlight |
room_light.n.01 |
0.10, 0.10, 0.05 |
togglebutton, collision, |
2 |
False |
| downlight-kpobtc |
downlight |
room_light.n.01 |
0.05, 0.05, 0.00 |
togglebutton, collision, |
1 |
False |
| downlight-ldapja |
downlight |
room_light.n.01 |
0.19, 0.19, 0.01 |
togglebutton, collision, |
1 |
False |
| downlight-miioxs |
downlight |
room_light.n.01 |
0.10, 0.20, 0.00 |
togglebutton, collision, |
2 |
False |
| downlight-nlhffs |
downlight |
room_light.n.01 |
0.10, 0.10, 0.04 |
togglebutton, collision, |
3 |
True |
| downlight-pawfmw |
downlight |
room_light.n.01 |
0.14, 0.14, 0.06 |
togglebutton, collision, |
2 |
False |
| downlight-pxrmnt |
downlight |
room_light.n.01 |
0.06, 0.07, 0.06 |
togglebutton, collision, |
1 |
False |
| downlight-qnleip |
downlight |
room_light.n.01 |
0.60, 1.20, 0.05 |
togglebutton, collision, |
1 |
False |
| downlight-tghdrr |
downlight |
room_light.n.01 |
3.61, 3.61, 0.10 |
togglebutton, collision, |
1 |
True |
| downlight-tyfhjt |
downlight |
room_light.n.01 |
0.61, 0.61, 0.10 |
togglebutton, collision, |
1 |
True |
| downlight-vlplia |
downlight |
room_light.n.01 |
0.09, 0.09, 0.16 |
togglebutton, collision, |
1 |
True |
| downlight-vqlqsa |
downlight |
room_light.n.01 |
0.22, 0.22, 0.03 |
togglebutton, collision, |
5 |
True |
| downlight-vtamah |
downlight |
room_light.n.01 |
0.03, 0.03, 0.00 |
togglebutton, collision, |
2 |
False |
| downlight-xfigfe |
downlight |
room_light.n.01 |
0.06, 0.06, 0.00 |
togglebutton, collision, |
1 |
False |
| downlight-xhoqgk |
downlight |
room_light.n.01 |
0.12, 0.12, 0.03 |
togglebutton, collision, |
4 |
False |
| downlight-ylheyu |
downlight |
room_light.n.01 |
0.19, 0.43, 0.06 |
togglebutton, collision, |
2 |
False |
| downlight-yrnfdt |
downlight |
room_light.n.01 |
0.10, 0.10, 0.01 |
togglebutton, collision, |
1 |
False |
| downlight-zojpvs |
downlight |
room_light.n.01 |
0.12, 0.12, 0.02 |
togglebutton, collision, |
1 |
False |
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
light.n.02 --> room_light.n.01;
source_of_illumination.n.01 --> light.n.02;
device.n.01 --> source_of_illumination.n.01;
instrumentality.n.03 --> device.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click light.n.02 "/knowledgebase/synsets/light.n.02.html" "Synset details page";
class light.n.02 success;
click room_light.n.01 "/knowledgebase/synsets/room_light.n.01.html" "Synset details page";
class room_light.n.01 success;
click source_of_illumination.n.01 "/knowledgebase/synsets/source_of_illumination.n.01.html" "Synset details page";
class source_of_illumination.n.01 success;
click device.n.01 "/knowledgebase/synsets/device.n.01.html" "Synset details page";
class device.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style room_light.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| artifact.n.01 |
Matched |
a man-made object taken as a whole |
| device.n.01 |
Matched |
an instrumentality invented for a particular purpose |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
| light.n.02 |
Matched |
any device serving as a source of illumination |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
| source_of_illumination.n.01 |
Matched |
any device serving as a source of visible electromagnetic radiation |
| whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
| Name |
State |
Definition |
| light.n.02 |
Matched |
any device serving as a source of illumination |
Children Synsets