bottom_cabinet_no_top

Synset: cabinet.n.01

Object Images

Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
bottom_cabinet_no_top-apjbrw bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-bmsclc bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-exgntg bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-fmelap bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-gjrero bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-motill bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-ozzcvs bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-pluwfl bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-qohxjq bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-qudfwe bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-spojpj bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-ufhpbn bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-vdedzt bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-vzzafs bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-wamrju bottom_cabinet_no_top cabinet.n.01 True 0 True
bottom_cabinet_no_top-wtnrwl bottom_cabinet_no_top cabinet.n.01 True 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; furniture.n.01 --> cabinet.n.01; furnishing.n.02 --> furniture.n.01; instrumentality.n.03 --> furnishing.n.02; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click furniture.n.01 "/knowledgebase/synsets/furniture.n.01/" "Synset details page"; class furniture.n.01 success; click cabinet.n.01 "/knowledgebase/synsets/cabinet.n.01/" "Synset details page"; class cabinet.n.01 success; click furnishing.n.02 "/knowledgebase/synsets/furnishing.n.02/" "Synset details page"; class furnishing.n.02 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style cabinet.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
furnishing.n.02 Matched (usually plural) the instrumentalities (furniture and appliances and other movable accessories including curtains and rugs) that make a home (or other area) livable
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy

Children Synsets

Name State Definition