bottle_of_water

Synset: bottle__of__water.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
bottle_of_water-atvnqy bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-cytqio bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-cyzaue bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-eeaimz bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-emquat bottle_of_water bottle__of__water.n.01 True collision, connectedpart, 0 True
bottle_of_water-hrzznl bottle_of_water bottle__of__water.n.01 True collision, 2 False
bottle_of_water-jmwngr bottle_of_water bottle__of__water.n.01 True collision, 2 False
bottle_of_water-lkpaas bottle_of_water bottle__of__water.n.01 True collision, fillable, 0 True
bottle_of_water-lojipo bottle_of_water bottle__of__water.n.01 True collision, connectedpart, 2 True
bottle_of_water-migvlt bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-qaceen bottle_of_water bottle__of__water.n.01 True collision, connectedpart, 2 True
bottle_of_water-rmtdxh bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-rrkhva bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-suytyi bottle_of_water bottle__of__water.n.01 True collision, 2 True
bottle_of_water-sxffiv bottle_of_water bottle__of__water.n.01 True collision, 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; grocery.n.02 --> bottle__of__water.n.01; consumer_goods.n.01 --> grocery.n.02; commodity.n.01 --> consumer_goods.n.01; artifact.n.01 --> commodity.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click grocery.n.02 "/knowledgebase/synsets/grocery.n.02/" "Synset details page"; class grocery.n.02 success; click bottle__of__water.n.01 "/knowledgebase/synsets/bottle__of__water.n.01/" "Synset details page"; class bottle__of__water.n.01 success; click consumer_goods.n.01 "/knowledgebase/synsets/consumer_goods.n.01/" "Synset details page"; class consumer_goods.n.01 success; click commodity.n.01 "/knowledgebase/synsets/commodity.n.01/" "Synset details page"; class commodity.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style bottle__of__water.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
commodity.n.01 Matched articles of commerce
consumer_goods.n.01 Matched goods (as food or clothing) intended for direct use or consumption
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
grocery.n.02 Matched (usually plural) consumer goods sold by a grocer
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
grocery.n.02 Matched (usually plural) consumer goods sold by a grocer

Children Synsets

Name State Definition