bed

Synset: bed.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
bed-fnzxxr bed bed.n.01 True collision, extrapart, 2 True
bed-gcgodj bed bed.n.01 True collision, connectedpart, 0 True
bed-guguqb bed bed.n.01 True collision, connectedpart, 0 True
bed-gxfipj bed bed.n.01 True collision, 2 True
bed-hojitx bed bed.n.01 True collision, connectedpart, 0 True
bed-ivdnny bed bed.n.01 True collision, 2 True
bed-jpuihb bed bed.n.01 True collision, 2 True
bed-kddswt bed bed.n.01 True collision, 2 True
bed-klcjcy bed bed.n.01 True collision, 2 True
bed-lslyyi bed bed.n.01 True collision, connectedpart, 0 True
bed-mpgavt bed bed.n.01 True collision, extrapart, 8 True
bed-mykwrc bed bed.n.01 True collision, 2 True
bed-nwzbyk bed bed.n.01 True collision, connectedpart, 0 True
bed-pqptex bed bed.n.01 True collision, 0 True
bed-rhanfx bed bed.n.01 True collision, connectedpart, 0 True
bed-rrcvaq bed bed.n.01 True collision, 2 True
bed-siuxgz bed bed.n.01 True collision, 2 True
bed-smmmaf bed bed.n.01 True collision, extrapart, 6 True
bed-tjfzsb bed bed.n.01 True collision, 2 True
bed-wbjidf bed bed.n.01 True collision, connectedpart, 0 True
bed-wfxgbb bed bed.n.01 True collision, connectedpart, 0 True
bed-wyxtqf bed bed.n.01 True collision, 0 True
bed-yghbxh bed bed.n.01 True collision, extrapart, 0 True
bed-zrumze bed bed.n.01 True collision, extrapart, 32 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; bedroom_furniture.n.01 --> bed.n.01; furniture.n.01 --> bedroom_furniture.n.01; furnishing.n.02 --> furniture.n.01; instrumentality.n.03 --> furnishing.n.02; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click bedroom_furniture.n.01 "/knowledgebase/synsets/bedroom_furniture.n.01/" "Synset details page"; class bedroom_furniture.n.01 success; click bed.n.01 "/knowledgebase/synsets/bed.n.01/" "Synset details page"; class bed.n.01 success; click furniture.n.01 "/knowledgebase/synsets/furniture.n.01/" "Synset details page"; class furniture.n.01 success; click furnishing.n.02 "/knowledgebase/synsets/furnishing.n.02/" "Synset details page"; class furnishing.n.02 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style bed.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
bedroom_furniture.n.01 Matched furniture intended for use in a bedroom
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
furnishing.n.02 Matched (usually plural) the instrumentalities (furniture and appliances and other movable accessories including curtains and rugs) that make a home (or other area) livable
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
bedroom_furniture.n.01 Matched furniture intended for use in a bedroom

Children Synsets

Name State Definition