telephone.n.01
electronic equipment that converts sound into electrical signals that can be transmitted over distances and then converts received signals back into sounds
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| cell_phone-dbhfuh |
|
cell_phone |
cellular_telephone.n.01 |
0.14, 0.08, 0.01 |
togglebutton, collision, |
0 |
False |
| desk_phone-gntohf |
|
desk_phone |
desk_phone.n.01 |
0.29, 0.33, 0.18 |
togglebutton, collision, |
1 |
True |
| handset-ilmhxf |
|
handset |
handset.n.01 |
0.47, 0.30, 0.14 |
togglebutton, collision, |
1 |
False |
| desk_phone-itqxky |
|
desk_phone |
desk_phone.n.01 |
0.19, 0.23, 0.22 |
togglebutton, collision, |
1 |
True |
| desk_phone-kpxrpb |
|
desk_phone |
desk_phone.n.01 |
0.41, 0.28, 0.08 |
togglebutton, collision, |
2 |
True |
| pay_phone-poyfzg |
|
pay_phone |
pay-phone.n.01 |
0.20, 0.28, 0.69 |
togglebutton, collision, |
1 |
True |
Properties
| Property Name |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| toggleable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
electronic_equipment.n.01 --> telephone.n.01;
telephone.n.01 --> radiotelephone.n.02;
telephone.n.01 --> desk_phone.n.01;
telephone.n.01 --> handset.n.01;
telephone.n.01 --> pay-phone.n.01;
radiotelephone.n.02 --> cellular_telephone.n.01;
equipment.n.01 --> electronic_equipment.n.01;
instrumentality.n.03 --> equipment.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click electronic_equipment.n.01 "/knowledgebase/synsets/electronic_equipment.n.01.html" "Synset details page";
class electronic_equipment.n.01 success;
click telephone.n.01 "/knowledgebase/synsets/telephone.n.01.html" "Synset details page";
class telephone.n.01 success;
click radiotelephone.n.02 "/knowledgebase/synsets/radiotelephone.n.02.html" "Synset details page";
class radiotelephone.n.02 warning;
click desk_phone.n.01 "/knowledgebase/synsets/desk_phone.n.01.html" "Synset details page";
class desk_phone.n.01 success;
click handset.n.01 "/knowledgebase/synsets/handset.n.01.html" "Synset details page";
class handset.n.01 warning;
click pay-phone.n.01 "/knowledgebase/synsets/pay-phone.n.01.html" "Synset details page";
class pay-phone.n.01 success;
click cellular_telephone.n.01 "/knowledgebase/synsets/cellular_telephone.n.01.html" "Synset details page";
class cellular_telephone.n.01 warning;
click equipment.n.01 "/knowledgebase/synsets/equipment.n.01.html" "Synset details page";
class equipment.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style telephone.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| artifact.n.01 |
Matched |
a man-made object taken as a whole |
| electronic_equipment.n.01 |
Matched |
equipment that involves the controlled conduction of electrons (especially in a gas or vacuum or semiconductor) |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| equipment.n.01 |
Matched |
an instrumentality needed for an undertaking or to perform a service |
| instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
| whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
| Name |
State |
Definition |
| electronic_equipment.n.01 |
Matched |
equipment that involves the controlled conduction of electrons (especially in a gas or vacuum or semiconductor) |
Children Synsets
| Name |
State |
Definition |
| desk_phone.n.01 |
Matched |
a telephone set that sits on a desk or table |
| handset.n.01 |
Planned |
telephone set with the mouthpiece and earpiece mounted on a single handle |
| pay-phone.n.01 |
Matched |
a coin-operated telephone |
| radiotelephone.n.02 |
Planned |
a telephone that communicates by radio waves rather than along cables |