agent.n.01
an active and efficient cause; capable of producing a certain effect
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
Properties
| Property Name |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
| agent.n.01-washer-cover |
agent.n.01,
|
washer.n.03,
|
water.n.06,
agent.n.01,
|
Transition Graph
graph TD;
recipe-agentn01-washer-cover(recipe: agent.n.01-washer-cover);
agentn01(agent.n.01);
washern03(washer.n.03);
watern06(water.n.06);
recipe-agentn01-washer-cover --> watern06;
recipe-agentn01-washer-cover --> agentn01;
agentn01 --> recipe-agentn01-washer-cover;
washern03 --> recipe-agentn01-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
causal_agent.n.01 --> agent.n.01;
physical_entity.n.01 --> causal_agent.n.01;
entity.n.01 --> physical_entity.n.01;
click causal_agent.n.01 "/knowledgebase/synsets/causal_agent.n.01.html" "Synset details page";
class causal_agent.n.01 success;
click agent.n.01 "/knowledgebase/synsets/agent.n.01.html" "Synset details page";
class agent.n.01 danger;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style agent.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| causal_agent.n.01 |
Matched |
any entity that produces an effect or is responsible for events or results |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
Parent Synsets
| Name |
State |
Definition |
| causal_agent.n.01 |
Matched |
any entity that produces an effect or is responsible for events or results |
Children Synsets