vine

Synset: vine.n.01

Object Images

Objects

Object Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
vine-bftzho vine vine.n.01 1.54, 0.67, 0.52 collision, 1 False
vine-evmhsg vine vine.n.01 1.53, 0.67, 0.52 collision, 1 False
vine-fotcaz vine vine.n.01 1.75, 1.24, 0.80 collision, 1 False
vine-gccsfy vine vine.n.01 1.29, 0.62, 0.39 collision, 1 False
vine-hchlkz vine vine.n.01 1.41, 0.70, 0.37 collision, 1 False
vine-hdbgla vine vine.n.01 1.51, 0.66, 0.57 collision, 1 False
vine-kcajqg vine vine.n.01 1.56, 0.65, 0.52 collision, 1 False
vine-nuhdae vine vine.n.01 1.27, 0.57, 0.44 collision, 1 False
vine-nxvleg vine vine.n.01 1.55, 0.66, 0.52 collision, 1 False
vine-sfqnem vine vine.n.01 1.51, 0.65, 0.57 collision, 1 False
vine-voaeps vine vine.n.01 1.28, 0.62, 0.39 collision, 1 False
vine-xjcnky vine vine.n.01 1.25, 0.60, 0.47 collision, 1 False
vine-xwzycj vine vine.n.01 1.42, 0.70, 0.37 collision, 1 False
vine-xzdszm vine vine.n.01 1.29, 0.67, 0.34 collision, 1 False

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; vascular_plant.n.01 --> vine.n.01; plant.n.02 --> vascular_plant.n.01; organism.n.01 --> plant.n.02; living_thing.n.01 --> organism.n.01; whole.n.02 --> living_thing.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click vascular_plant.n.01 "/knowledgebase/synsets/vascular_plant.n.01.html" "Synset details page"; class vascular_plant.n.01 success; click vine.n.01 "/knowledgebase/synsets/vine.n.01.html" "Synset details page"; class vine.n.01 warning; click plant.n.02 "/knowledgebase/synsets/plant.n.02.html" "Synset details page"; class plant.n.02 success; click organism.n.01 "/knowledgebase/synsets/organism.n.01.html" "Synset details page"; class organism.n.01 success; click living_thing.n.01 "/knowledgebase/synsets/living_thing.n.01.html" "Synset details page"; class living_thing.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style vine.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
living_thing.n.01 Matched a living (or once living) entity
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
organism.n.01 Matched a living thing that has (or can develop) the ability to act or function independently
physical_entity.n.01 Matched an entity that has physical existence
plant.n.02 Matched (botany) a living organism lacking the power of locomotion
vascular_plant.n.01 Matched green plant having a vascular system: ferns, gymnosperms, angiosperms
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
vascular_plant.n.01 Matched green plant having a vascular system: ferns, gymnosperms, angiosperms

Children Synsets

Name State Definition