point_navigation_obstacle_task
PointNavigationDynamicObstacleTask
Bases: PointNavigationObstacleTask
Dynamic Navigation Random Task The goal is to navigate to a random goal position, in the presence of dynamic objects (moving turtlebots)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
robot_idn |
int
|
Which robot that this task corresponds to |
0
|
floor |
int
|
Which floor to navigate on |
0
|
initial_pos |
None or 3-array
|
If specified, should be (x,y,z) global initial position to place the robot at the start of each task episode. If None, a collision-free value will be randomly sampled |
None
|
initial_quat |
None or 4-array
|
If specified, should be (x,y,z,w) global quaternion orientation to place the robot at the start of each task episode. If None, a value will be randomly sampled about the z-axis |
None
|
goal_pos |
None or 3-array
|
If specified, should be (x,y,z) global goal position to reach for the given task episode. If None, a collision-free value will be randomly sampled |
None
|
goal_tolerance |
float
|
Distance between goal position and current position below which is considered a task success |
0.1
|
goal_in_polar |
bool
|
Whether to represent the goal in polar coordinates or not when capturing task observations |
False
|
path_range |
None or 2-array
|
If specified, should be (min, max) values representing the range of valid total path lengths that are valid when sampling initial / goal positions |
None
|
visualize_goal |
bool
|
Whether to visualize the initial / goal locations |
False
|
visualize_path |
bool
|
Whether to visualize the path from initial to goal location, as represented by discrete waypoints |
False
|
marker_height |
float
|
If visualizing, specifies the height of the visual markers (m) |
0.2
|
waypoint_width |
float
|
If visualizing, specifies the width of the visual waypoints (m) |
0.1
|
n_vis_waypoints |
int
|
If visualizing, specifies the number of waypoints to generate |
250
|
reward_type |
str
|
Type of reward to use. Valid options are: {"l2", "geodesic"} |
'l2'
|
n_obstacles |
int
|
Number of dynamic obstacles to generate |
1
|
n_obstacle_action_repeat |
int
|
How many timesteps a dynamic obstacle should repeat its action before switching |
10
|
termination_config |
None or dict
|
Keyword-mapped configuration to use to generate termination conditions. This should be specific to the task class. Default is None, which corresponds to a default config being usd. Note that any keyword required by a specific task class but not specified in the config will automatically be filled in with the default config. See cls.default_termination_config for default values used |
None
|
reward_config |
None or dict
|
Keyword-mapped configuration to use to generate reward functions. This should be specific to the task class. Default is None, which corresponds to a default config being usd. Note that any keyword required by a specific task class but not specified in the config will automatically be filled in with the default config. See cls.default_reward_config for default values used |
None
|
Source code in tasks/point_navigation_obstacle_task.py
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PointNavigationObstacleTask
Bases: PointNavigationTask
Interactive Navigation Random Task The goal is to navigate to a random goal position, in the presence of interactive objects. This is an abstract class
Parameters:
Name | Type | Description | Default |
---|---|---|---|
robot_idn |
int
|
Which robot that this task corresponds to |
0
|
floor |
int
|
Which floor to navigate on |
0
|
initial_pos |
None or 3-array
|
If specified, should be (x,y,z) global initial position to place the robot at the start of each task episode. If None, a collision-free value will be randomly sampled |
None
|
initial_quat |
None or 4-array
|
If specified, should be (x,y,z,w) global quaternion orientation to place the robot at the start of each task episode. If None, a value will be randomly sampled about the z-axis |
None
|
goal_pos |
None or 3-array
|
If specified, should be (x,y,z) global goal position to reach for the given task episode. If None, a collision-free value will be randomly sampled |
None
|
goal_tolerance |
float
|
Distance between goal position and current position below which is considered a task success |
0.1
|
goal_in_polar |
bool
|
Whether to represent the goal in polar coordinates or not when capturing task observations |
False
|
path_range |
None or 2-array
|
If specified, should be (min, max) values representing the range of valid total path lengths that are valid when sampling initial / goal positions |
None
|
visualize_goal |
bool
|
Whether to visualize the initial / goal locations |
False
|
visualize_path |
bool
|
Whether to visualize the path from initial to goal location, as represented by discrete waypoints |
False
|
marker_height |
float
|
If visualizing, specifies the height of the visual markers (m) |
0.2
|
waypoint_width |
float
|
If visualizing, specifies the width of the visual waypoints (m) |
0.1
|
n_vis_waypoints |
int
|
If visualizing, specifies the number of waypoints to generate |
250
|
reward_type |
str
|
Type of reward to use. Valid options are: {"l2", "geodesic"} |
'l2'
|
n_obstacles |
int
|
Number of obstacles to generate |
5
|
termination_config |
None or dict
|
Keyword-mapped configuration to use to generate termination conditions. This should be specific to the task class. Default is None, which corresponds to a default config being usd. Note that any keyword required by a specific task class but not specified in the config will automatically be filled in with the default config. See cls.default_termination_config for default values used |
None
|
reward_config |
None or dict
|
Keyword-mapped configuration to use to generate reward functions. This should be specific to the task class. Default is None, which corresponds to a default config being usd. Note that any keyword required by a specific task class but not specified in the config will automatically be filled in with the default config. See cls.default_reward_config for default values used |
None
|
Source code in tasks/point_navigation_obstacle_task.py
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